Profile Perfect 第 307 關提示與解答
「Fugitives」——四層階梯:一鍵解答、漸進式提示、邏輯解說、完整解答。你只需要選取所需的層級。
答案
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劇透顯示答案網格
| 對象 | Subject | Nickname | Weapon | Hideout | Bounty Reward |
|---|---|---|---|---|---|
| Fugitive A | Grim Reaper | Dagger / Axe | Tunnel | $ | |
| Fugitive B | Night Mirage | Shield | Ruins | $ | |
| Fugitive C | Red Vulture | Slingshot / Shuriken | Caravan | $$ | |
| Fugitive D | Golden Viper | Gun | Ruins | $$ |
提示
提示會逐一解鎖:開啟提示 1 後,提示 2 才會出現。一旦案件豁然開朗,就停下來。
提示 1 點擊顯示
Fugitive C does not live in a fixed location — C = Caravan; the one nicknamed the Angel of Death always brings a Dagger — Grim Reaper (A) = Dagger / Axe; Red Vulture is a master of projectile weapons — C = Slingshot / Shuriken; the Shield has 3 sharp weapons as neighbors — B = Shield, sitting between A (Dagger + Axe) and C (Shuriken).
提示 2 點擊顯示
Hunters favor Golden Viper's bounty over the Reaper's — D = $$, A = $; the second highest bounty sits next to the Shield — C = $$ next to B; 2 fugitives sit between the highest and 2nd lowest bounties — D (highest) and A (2nd lowest) frame B and C, so A = $, B = $, C = $$, D = $$; leftover hideouts fill A = Tunnel, B = Ruins, D = Ruins.
影片攻略
觀看完整解謎過程:棋盤、線索卡,以及每一步的擺放順序——每個步驟都對應到遊戲中的那一刻。
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1 Read the opening clues 0:00 – 0:03
Note the initial facts.
Fugitive C does not live in a fixed location (C's Hideout = Caravan); the Shield has 3 sharp weapons as neighbors (B's Weapon = Shield, between A and C); the one nicknamed the Angel of Death always brings a Dagger (the Reaper, A, carries the Dagger).
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2 Set the nicknames from the WANTED cards 0:03 – 0:06
Fill the nickname row.
A's Nickname is Grim Reaper; B's is Night Mirage; C's is Red Vulture; D's is Golden Viper.
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3 Red Vulture uses projectile weapons 0:06 – 0:09
Set C's weapon.
C's Weapon is Slingshot and Shuriken.
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4 The Reaper brings the dagger 0:09 – 0:12
Set A's weapon.
Angel of Death is Grim Reaper — A's Weapon is Dagger and Axe.
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5 The shield's sharp neighbors 0:12 – 0:15
Set B's weapon and position.
B's Weapon is Shield; A holds Dagger + Axe (2 sharp) and C holds Shuriken (1 sharp) = 3 sharp neighbors, so B sits between A and C.
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6 C lives nowhere fixed 0:15 – 0:18
Set C's hideout.
C's Hideout is Caravan (a moving, non-fixed hideout).
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7 Rank the bounties 0:18 – 0:24
Set the four bounty rewards.
Hunters favor Golden Viper over the Reaper — D = $$, A = $; the second highest sits next to the Shield — C = $$; 2 fugitives sit between the highest and 2nd lowest — A = $, B = $, C = $$, D = $$.
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8 Fill the hideouts and verify the grid 0:24 – 0:29
Confirm all 16 cells.
A's Hideout is Tunnel; B's Hideout is Ruins; D's Hideout is Ruins and D's Weapon is Gun. Check 4 fugitives x 4 columns = 16 cells: A=Grim Reaper/Dagger+Axe/Tunnel/$, B=Night Mirage/Shield/Ruins/$, C=Red Vulture/Slingshot+Shuriken/Caravan/$$, D=Golden Viper/Gun/Ruins/$$ — LEVEL COMPLETE appears when all match.
關鍵時刻
通關過程中的三個畫面:開局棋盤、解謎中期,以及完成後的網格。
最棘手的線索
Giving C a fixed hideout
Fugitive C does not live in a fixed location — C = Caravan. Giving C Ruins or Tunnel breaks the clue.
Putting the Dagger on the wrong fugitive
The one nicknamed the Angel of Death always brings a Dagger — A (Grim Reaper) = Dagger / Axe. Giving the Dagger to B, C or D breaks the clue.
Moving the Shield away from the sharp weapons
The Shield has 3 sharp weapons as neighbors — B = Shield between A (Dagger + Axe) and C (Shuriken). Moving it breaks the clue.
Mixing up the bounties
Hunters favor Golden Viper's bounty over the Reaper's (D = $$, A = $), the second highest is next to the Shield (C = $$), and 2 fugitives sit between the highest and 2nd lowest — A = $, B = $, C = $$, D = $$. Swapping any bounty breaks a clue.
最終檢查
Four fugitives across four categories. The WANTED cards set the nicknames (A = Grim Reaper, B = Night Mirage, C = Red Vulture, D = Golden Viper). Angel of Death carries a Dagger (A = Dagger / Axe), Red Vulture masters projectile weapons (C = Slingshot / Shuriken), and the Shield needs 3 sharp neighbors, pinning B between A and C. C lives nowhere fixed, so C = Caravan. Hunters favor Golden Viper's bounty (D = $$ over A = $), the second highest sits next to the Shield (C = $$), and 2 fugitives sit between the highest and 2nd lowest — A = $, B = $, C = $$, D = $$. Leftover hideouts: A = Tunnel, B = Ruins, D = Ruins. All 16 cells resolve.
常見問題
Profile Perfect 第307關的答案是什麼?
此頁面提供第307關「Fugitives」的完整答案網格,藏在防雷機制內——開啟後複製到遊戲中,或先從分層提示開始自己解謎。
Profile Perfect 第307關有多少個提示?
三個,力道漸強:輕微引導、指出關鍵線索、最後決定性步驟。提示一次解鎖一個,懂了就可以停手。
如何在不使用強化道具的情況下解 Profile Perfect 第307關?
依照逐步攻略:先固定直接線索,再用否定線索進行排除,最後串聯位置與比較線索。第307關完全不需要花費任何強化道具即可解開。
為什麼我在 Profile Perfect 第307關失去一條命?
點擊未經證實的配對會消耗一次嘗試。此頁面的「棘手線索」列表涵蓋玩家在此棋盤上容易誤點的格子——確認無誤再下手。
Profile Perfect 第307關困難嗎?
「Fugitives」棋盤的難度符合這個階段的預期:線索數量合理,有一兩個容易誤解的措辭。按照提示順序就能輕鬆過關。
Profile Perfect 第307關之後是哪一關?
第308關。使用本頁底部的上一關/下一關按鈕,或返回完整關卡索引按編號瀏覽。