Beyond the Mirror
Gentle startA court intrigue that starts with a queen's grudge and ends far past the palace walls. Six episodes, each a fresh set of profiles to deduce.
The three narratives wrap the same deduction rules in a plot. Treat every episode as its own board — answers never carry over.
A court intrigue that starts with a queen's grudge and ends far past the palace walls. Six episodes, each a fresh set of profiles to deduce.
A quiet seaside getaway curdles into a hunt. The episodes escalate from a brewing storm to a full revelation, with the tightest clue boards of the three stories.
The finale arc: promises made at a festival must survive duty, breach, and a silent farewell. Deductions lean heavily on conditional clues.
Story Mode runs on the same attempt loop as the numbered levels: a wrong submission costs one of your lives, and when both are gone the episode stalls — unless a booster steps in.
Instantly reveals the correct answer for one grid cell — the most direct booster in the game.
Explains or resolves a relationship clue for you, showing exactly which subjects it connects.
Restores an attempt after your lives run out, so a stuck board never has to end the run.
Booster timing rule: spend them on the cell that unlocks the most deductions — usually a multi-lock clue — not on the first empty square you see.
Three narrative arcs told across dedicated boards: Beyond the Mirror, A Vacation in Red and The Last Waltz. Each arc runs six episodes with its own cast, clue focus and difficulty curve.
Eighteen — three arcs × six episodes. Every episode page here has the story teaser, the playthrough video and clue-focus notes.
Yes. Story episodes are written fresh — their grids never repeat the numbered route, which is why each arc page explains the deduction instead of recycling level answers.
Not necessarily. Arc pages call out the booster-friendly moments (a locked board at the season finale, for example), but all eighteen episodes are solvable on logic alone.
Beyond the Mirror (a palace intrigue), A Vacation in Red (a resort town murder) and The Last Waltz (a hospital farewell). The arc cards below link to each full guide.
Every arc page includes all six episodes with teasers, embedded playthrough videos and FAQ — open an arc to browse episode by episode.