Profile Perfect Level 246 Hints & Answer
"The Elemental Grimoire" — a four-layer ladder: a one-click answer, hints that scale up, the logic explained, and the complete solution. Take only the layer you need.
Answer
Only here for the answer? Open the panel below and copy the grid into the game — nothing else gets spoiled.
SpoilerReveal the answer grid
| Subject | Subject | Incantation | Element | Hand Sign 1 | Hand Sign 2 | Hand Sign 3 |
|---|---|---|---|---|---|---|
| Spell A | Lumoise | Hydro | SignK | SignY | SignA | |
| Spell B | Leviosa | Arcane | SignY | SignR | SignD | |
| Spell C | Patronum | Pyro | SignO | SignA | SignU | |
| Spell D | Homora | Gust | SignR | SignL | SignK |
Hints
Hints unlock one at a time: open Hint 1, and only then does Hint 2 appear. Stop the moment the case clicks.
Hint 1 Tap to reveal
Start with the information the game shows automatically: the rightmost spell's element and the two incantation names on screen.
Hint 2 Tap to reveal
After the incantation row is full, use the element clue from left to right. The 2nd spell has Arcane, so the spell immediately to its right is Pyro.
Hint 3 Tap to reveal
Keep the columns in order: fill Hand Sign 2, then Hand Sign 3, then Hand Sign 1. The lock icon with 17 unlocks the Hand Sign 1 options.
Video walkthrough
Watch the full solve: the board, the clue cards, and every placement in order — each step below is anchored to the moment it happens in the run.
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1 Rightmost Spell Is Gust 0:00 – 0:04
Determine that Spell D's Element is Gust.
Drag the Gust element card into Spell D's Element cell.
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2 Incantations for A and B 0:04 – 0:07
Determine that Spell A is Lumoise and Spell B is Leviosa.
Drag the Lumoise incantation card to Spell A's Incantation cell, and the Leviosa incantation card to Spell B's Incantation cell.
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3 Incantations for C and D 0:07 – 0:10
Determine that Spell C is Patronum and Spell D is Homora.
Drag Patronum to Spell C's Incantation cell, and Homora to Spell D's Incantation cell.
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4 Arcane on B, Pyro on C 0:10 – 0:13
Determine Spell B's Element is Arcane and Spell C's Element is Pyro.
Drag the Arcane element card to Spell B's Element cell, and the Pyro element card to Spell C's Element cell.
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5 A's Element Is Hydro 0:13 – 0:16
Determine Spell A's Element is Hydro.
Drag the Hydro element card to Spell A's Element cell.
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6 Hand Sign 2 for A, B, and D 0:16 – 0:19
Determine that Spell A's Hand Sign 2 is SignY, Spell B's is SignR, and Spell D's is SignL.
Drag SignY to Spell A's Hand Sign 2 cell, SignR to Spell B's Hand Sign 2 cell, and SignL to Spell D's Hand Sign 2 cell.
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7 C's Sign 2 and Third Signs 0:19 – 0:22
Determine that Spell C's Hand Sign 2 is SignA, and that Hand Sign 3 for A, B, and D is SignA, SignD, and SignK.
Drag SignA to Spell C's Hand Sign 2; then drag SignA to Spell A's Hand Sign 3, SignD to Spell B's Hand Sign 3, and SignK to Spell D's Hand Sign 3.
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8 C's Third Sign Is SignU 0:22 – 0:25
Determine Spell C's Hand Sign 3 is SignU.
Drag the SignU hand-sign card to Spell C's Hand Sign 3 cell.
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9 First Signs for A, C, and D 0:25 – 0:28
Determine that Spell A's Hand Sign 1 is SignK, Spell C's is SignO, and Spell D's is SignR.
Drag SignK to Spell A's Hand Sign 1, SignO to Spell C's Hand Sign 1, and SignR to Spell D's Hand Sign 1.
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10 B's First Sign Is SignY 0:28 – 0:31
Determine Spell B's Hand Sign 1 is SignY.
Drag the SignY hand-sign card to Spell B's Hand Sign 1 cell.
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11 Final Check and Clear 0:31 – 0:39
Confirm all 20 cells are correct and trigger the level-complete result.
Visually verify A=Lumoise/Hydro/SignK/SignY/SignA, B=Leviosa/Arcane/SignY/SignR/SignD, C=Patronum/Pyro/SignO/SignA/SignU, D=Homora/Gust/SignR/SignL/SignK, then the game shows the LEVEL COMPLETE screen.
Key moments
Three frames from the winning run: the opening board, mid-solve, and the completed grid.
Trickiest clues
The duplicate SignA
SignA appears twice: once as Spell C's Hand Sign 2 and once as Spell A's Hand Sign 3. Players often fill one and forget the other, leaving the grid unbalanced. Fill the Hand Sign rows one at a time and count the SignA cards.
The lock icon with 17
The number 17 looks like a numeric clue, but it is actually a trigger for the Hand Sign 1 options. If you try to solve it before finishing Hand Sign 2 and Hand Sign 3, you will waste time; let the row order guide you.
Final check
Level 246 is a clean example of using visible information to shrink the puzzle one row at a time. The duplicate SignA is the real trap, so verifying each row before moving on saves a lot of undo. The lock icon with 17 is just a gate for the Hand Sign 1 options, not a separate puzzle. A final 20-cell scan makes the level-complete screen feel safe.
Frequently asked questions
What is the answer to Profile Perfect Level 246?
This page has the complete Level 246 "The Elemental Grimoire" answer grid, kept inside a spoiler guard — open it and copy it into the game, or start from the layered hints if you want to solve it yourself first.
How many hints are there for Profile Perfect Level 246?
Three, in rising strength: a gentle nudge, the key clue called out, then the decisive step. Hints unlock one at a time, so you can stop as soon as the case clicks.
How to solve Profile Perfect Level 246 without boosters?
Follow the step-by-step section: anchor the direct clues first, sweep negative clues for eliminations, then chain the positional and comparison clues. Level 246 is fully solvable without spending a single booster.
Why did I lose a life on Profile Perfect Level 246?
A tap on an unproven pairing burns an attempt. The Tricky Clues list on this page covers the exact cells players mis-tap on this board — double-check them before you commit.
Is Profile Perfect Level 246 hard?
The "The Elemental Grimoire" board sits at the expected difficulty for this stretch: a fair clue count with one or two easily misread wordings. Following the hint order keeps it comfortable.
What level comes after Profile Perfect Level 246?
Level 247. Use the previous / next buttons at the bottom of this page, or hop back to the full level index to browse by number.